Puzzle and Dragons Player Skill Quests: Dexterity Guide

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Player Skill Quests: Dexterity Guide

by fluff#2368

Contents:

Lv 1-2

Lv 3

Lv 4

Lv 5

Lv 6

Lv 7

Lv 8

Lv 9

Lv 10

Other Resources:

Fether’s thoughts

#board_solve_help channel in Comm. discord

Pad board simulators – ( 1 ), ( 2 )

Strategy Guide

Firepower Guide

Warning this guide contains spoilers to all board solves

Feel free to contact me through dm if you have additional board links/solves

Levels 1-2

JP search terms: 操作検定Lv1, Lv2

  • If you’re having trouble here good luck with the rest

Level 3

JP search terms: 操作検定Lv3

  • 5 match lights to mass attack, twice

Level 4

JP search terms: 操作検定Lv4

  • Make 8c twice – you are given a 10c board

Level 5

JP search terms: 操作検定Lv5

  • Match all the fire orbs, then water, etc. (read what he says)
  • You do not need to clear the board or make combos
  • Tip: Clear the board of blinds so you know where the next orb color is

Level 6

JP search terms: 操作検定Lv6

  • Match a total of 40 combos over 4 turns 
  • Warning: Aamir only checks up to 14c per turn (thanks Allie)
  • Turn 1: combo as much as you can, no skyfall for two turns
  • Turn 2: Easy 10c or more work 10c (try to avoid blobbing the middle orbs)
  • Skyfall is enabled for the last two turns
  • Turn 3: Easy 10c or Longer 12c
  • Turn 4: Guaranteed (at least) 11 combos with this setup

If being carried, make sure the carried player makes the last board setup


Level 7

JP search terms: 操作検定Lv7

Intended solution (slightly longer but easier to remember):

You can cut off moves that don’t touch non-light orbs to shorten the path

River#4828’s solutions (shorter but harder to remember): 


Level 8

JP search terms: 操作検定Lv8

Recommended carry setup (A = person being carried, B = carrier)

  • A still needs some skill
  • 1: A host
  • alternate
  • 5: A pass to B

Level 9

JP search terms: 操作検定Lv9

  • Clear the whole board (besides jammers) 4 times
  • This level really ramps up in difficulty compared to the others
  • Turn 1: Just match all the colors (8c board or make rows/blob)
  • Turn 2: 1 column and 5 rows stacking up OR 5 columns

  • Turn 3: HIGHLY recommended to use a board simulator, same strat as above
  • Turn 4: Full combo, make sure to differentiate between mortal poisons/normal poisons

Recommended carry setup (A = person being carried, B = carrier)

  • A still needs some skill
  • T1: B host
  • T2: A
  • T3: B
  • T4: A pass to B

Alternatively, if A can do the first 8c board

  • T1: A host
  • T2: B
  • T3: A pass to B
  • T4: Dc, ask for a solve in #board_solve_help / dawnglare a solve

Level 10

JP search terms: 操作検定Lv10

  • Congrats if you got here
  • USE A BOARD SIMULATOR
  • Turn 3 board solves
  • Turn 4: You can indefinitely stall by matching the bombs and avoiding lights (you can skyfall lights so be careful). He will continue to put up the final board, until you get a good board — you should stall at least one turn here to get rid of the no skyfall

Recommended carry setup (A = person being carried, B = carrier)

  • Less skill dependent on A, however B needs to be a very skilled player
  • T1: B hosts, clear 
  • T2: A pass to B
  • T3: A does a preset solve
  • T4: B solve (good luck)
  • T5: A clear bombs (do not match lights), then B clears