Noctis Teambuilding Post- Final Fantasy
Welcome to the Noctis Teambuilding Guide! Below you will find several charts outlining our thoughts on teambuilding options for The Chosen King, Noctis. We have compiled these selections based on many hours of experience with Noctis in a variety of dungeons, especially the Arenas, and have catered the guide to reflect A3 consistency. While Noctis is able to clear Colosseum, high combo shields can still be a significant hurdle to overcome and therefore for the most part, Colosseum-specific consistency will not be taken into consideration as part of this particular guide. Additionally, inherit options will be covered in a separate document.
It must also be noted that the following options are intended to assist with teambuilding for Dark-Attribute Noctis teams. There are many ways to run Noctis using other Attributes, but this guide focuses specifically on Dark-Attribute sub options (with several noteworthy exceptions).
For those who plan to use Noctis as a lead, we hope this guide will serve as a useful resource to help you determine the subs in your box that are worth investing in, as well as to help you decide when to roll the REM. If not, then we hope it will at least provide an informative and enjoyable read. Good luck with teambuilding and future rolls, and as always please let us know if you have any further questions or suggestions!
Recommended Subs
These subs represent the best-of-the best for building an Arena-focused Dark-based Noctis team.
Recommended Subs | Rating(Out of 5) | Pros | Cons |
Dark Cecil | 5 | -Dark/Light/Heart tricolor board-Decent ATK, RCV-Dark resists help give extra turns against HeraDra | -Low-ish HP |
Yomi Dragon | 5 | -Unbindable bind clear-Massive stats-Active guarantees 2 combos, with hearts-Light sub-Attribute hits perfectly on Sopdet/Parvati | -No offensive awakenings, but not really needed |
Dark Cotton | 5 | -Resolve Killer trivializes need for delay(s)-2x 7c awakenings-Unbindable-Very low CD active makes darks and hearts-Better stats than Kamimusubi | -No TPAs |
Nergigante | 5 | -Resolve Killer-2 TEs-Unbindable-Gigantic stats-Active makes darks and hearts + 4-turn dark skyfall | -No TPAs-3 OEs may throw off conventional damage control |
Anaphon | 5 | -Unbindable bind clear-Active board includes hearts & darks + haste-Balanced-type with natural Devil Killer-Limit Break Super Awakening will offer FUA | -Only 1 TPA-Base active has 13-turn CD, may not produce enough D/H orbs in rare cases |
Planar | 5 | -Resolve Killer-Huge stats, especially HP-Base active makes ideal board + 3c boost-Unbindable-3 TEs + 7c | -CD is very long |
Noctis | 4.75 | -Perfect damage control-3 TEs, 2 TPAs, Devil Killer-Low CD active makes darks + combo boost | -Active doesn’t make hearts |
Sub Ryune | 4.75 | -Resolve Killer-2 TPAs + 7c-Dark sub-Attribute-Base active makes ideal board-Great stats | -Blue main-Attribute |
Vraska | 4.75 | -Unbindable-FUA-Dark sub-Attribute-Ideal board change active + RCV boost | -0 TPAs-0 TEs-7cs go relatively unused |
Kamimusubi | 4.75 | -Dark Resolve Killer-Very low CD active-Unbindable | -Lower stats than D/D Cotton-Active doesn’t do a whole lot for Noctis |
Revo Persephone | 4.5 | -Huge stats-Gives dark skyfall buff-Potential to be a HephDra solution-2x Heart TPA provides excellent RCV | -Active removes hearts |
D/B Okuni | 4.5 | -Low cd base active delay + small spike | -Low RCV-Best used as inherit base |
Revo Haku | 4.5 | -Tricolor board + haste-Very high RCV, great stats-2 TPAs, 1 7c | -Active doesn’t make hearts-Red TPA with 3c goes over on Parvati |
Beach Pandora | 4.5 | -Dark + Heartmaker-Healer Killer good in Arenas-Enhances Hearts | -Low ATK and HP |
Sima Yi | 4.5 | -Active makes darks, doesn’t touch hearts-Orb unlock-7c + 2 TEs | -Overall stats aren’t the greatest |
Alternative Subs with 2 TPAs
Because having 2-TPA subs across the team is of paramount importance for damage control, these options represent some of the most noteworthy alternatives to the recommended subs above.
2 TPAs | Rating(Out of 5) | Pros | Cons |
Valentine Ney | 4 | -Optimal Board Change-Great Stats-2x 7c and VDP-Active also recovers bind/awoken binds-Light sub-Attribute | -0 TEs-VDP likely won’t be used-Will hit way too hard for damage control at 7+ combos |
Bride Persephone | 4 | -Color absorb void + makes darks-Team RCV+ with high RCV-Light sub-Attribute | -Low HP-Very long CD active, removes hearts |
Asmodeus Another | 4 | -Full board changer that includes Darks + Hearts-7c, 2 TEs | -Very low stats, except RCV |
Dark Ney | 4 | -Tricolor board includes Darks + Hearts-High ATK-Unbindable | -Board also makes jammers-ATK with 2x 7c likely too high for some things in A3-Low RCV-No TEs |
Xin Hua | 4 | -Dark + Heartmaker-Physical Killer good in A3-Low CD active-Great stats-Balanced-type-Block Resolve Killer | -Only makes 3 of each orb-No sub-Attribute-Difficult to activate resolve killer and make combos |
Reincarnated Durga | 4 | -Mini spike base active good against Heph in solo-2 TEs | -Active halves HP-Skill Charge goes unused |
Dark Uruka | 4 | -Damage absorb void-Unbindable, 2 TEs-High stats | -Very long CD active-Rainbow board doesn’t guarantee activation-High ATK may throw off damage control |
Revo Loki | 4 | -Base spike-High stats-7c awakening | -Spike is only 2x |
Batman + Cyborg | 4 | -Unbindable-Good stats-Balanced-type-Dual-purpose active | -Active doesn’t make orbs-Spike only lasts one turn |
Dark Sonia | 3.5 | -Excellent tricolor board change active with darks + hearts-Bind clear awakening | -Mediocre stats-Bindable-No SBR |
Kaworu Kali | 3.5 | -Great stats-2 TEs-Unbindable Bind Clear-Small burst built into active | -Rainbow board doesn’t guarantee activation |
Revo Hades | 3.5 | -High stats-Strong gravity active with +5s move time | -ATK may be too high for damage control-Active not necessary in Arenas |
Halloween Ruel | 3.5 | -Unbindable-2 TPAs + 7c-Decent stats-Active makes darks | -Active only makes 3 darks + 3 woods, and can remove hearts-0 TEs |
Arianrhod | 3.5 | -2 TEs-Balanced-type-2-turn base shield active | -CD is really long-Skill Charge will likely go unused-Mediocre stats |
Dark Valkyrie | 3 | -Makes Darks-High RCV-7c awakening-Low CD active | -Breaks Hearts-Low HP-Guard Break likely left unused |
Sephiroth | 3 | -Stellar Colosseum sub-Strong stats and enhance active | -Attacker/God Killer makes him unusable in Arenas-Active CD too long for what it does |
Batman+Batmobile | 3 | -Balanced-type-Active can kill one Predra and likely provide enough spike to kill the other | -Low stats-No other great awakenings |
Sub Fenrir | 2.5 | -Decent stats-Low CD active, can override poison/jammer skyfall | -Active makes 3 jammers-Must leave God Killer un-Awoken-ATK may still be too high for damage control |
Sleeping Beauty | 2.5 | -Unbindable Bind Clear-Balanced-type-Active makes hearts from green, a mostly useless color for Noctis | -Very weak stats-Reliant on Killers for damage-Really a budget bind clear if you have no better options |
Karasu | 2.5 | -Board change active-High ATK-2x Machine Killers | -0 TEs or SB-Board makes jammers and 0 hearts-Machine Killers not very useful in A3 |
Zweihander | 2 | -Decent stats-Very low CD active for inherit-Co-op boost | -No other relevant awakenings-Active basically does nothing, and takes away Dark-Attribute |
Chibi Dark Metatron | 2 | -Unbindable-4 OEs-Decent stats for a Chibi-Small shield active on a low CD | -No other relevant awakenings-Active doesn’t make any orbs |
Halloween Kali | 2 | -Decent RCV-Light sub-Attribute | -Awful ATK/HP-Rainbow board with no hearts-Bindable |
Halloween Vampire Lord | 2 | -2 TPAs-Active makes Darks-Balanced-type | -Must leave God Killer un-awoken-0 TEs-Mediocre stats |
Jize | 2 | -Very high ATK-True damage active on 2-turn CD for inherit-Co-op boost | -Awful HP/RCV-Active probably won’t even be up when it’s relevant (Predras) |
Justine & Caroline | 2 | -Team HP, Team RCV, and Co-op Boost | -0 TEs-Active makes hazards-Mediocre stats |
Beach Claire | 1.5 | -Good RCV-Active makes darks-Potential for Colosseum use with Machine Killer | -Attacker Killer makes her unusable in Arenas-Low HP-Active breaks hearts |
Hollow Ichigo | 1.5 | -2 TEs, 2 Enhance Killers-Decent stats-Balanced-type-Time extend active skill | -God Killer makes him unusable in Arenas-Rainbow board doesn’t guarantee activation |
Chibi DQ Hera | 1.5 | -Big gravity active, 13-turn CD | -No other relevant awakenings-Long CD to inherit over-Mediocre stats |
Dill Sirius | 1 | -Unbindable-Active makes dark column + OE on a low CD | -Poor stats-God and Attacker Killers unusable in Arenas |
Vector Finn | 0.5 | -Double orb change to D/L on a low CD-Clears hazard orbs-Heart TPA awakening-Light sub-Attribute | -Abysmal stats except ATK-Active removes hearts |
Chibi Lilith | 0.5 | -1 TE-Poison active-Light sub-Attribute | -Abysmal stats except RCV-No other relevant awakenings-Long-ish CD for active only being poison |
Alternative Subs with <2 TPAs
Despite potentially lagging behind in damage, these options still possess unique traits and utility, making them worthy of consideration.
<2 TPAs | Rating(Out of 5) | Pros | Cons |
Revo Anubis | 4.5 | -Unbindable bind clear-Great stats-2 TEs-Balanced-type-Active makes darks and clears hazards + Counterattack | -0 TPAs |
Yomi | 4.5 | -4 TEs-Great stats-Active enhances board plus long time buff | -0 TPAs |
Dark Gremory | 4.5 | -Huge stats-Unbindable bind clear-Balanced-type-Low CD active makes darks + heals and clears binds | -0 TPAs-Active only makes 3 of each orb-Row awakenings mostly go unused-No sub-Attribute |
Revo Okuninushi | 4.5 | -2 TEs-Unbindable SA option-Active includes delay + mini-spike-Strong HP | -1 TPA-7c goes relatively unused-Poor RCV |
UEvo Typhon | 4 | -Unbindable bind clear-Excellent board change with hearts + haste-Natural Devil Killer-Decent stats | -1 TPA-Board change may not produce enough D/H orbs in rare cases-If you have Typhon, making Anaphon or Lead Typhon is just a better option |
Dark Kali | 4 | -Unbindable Bind Clear-Full board change active on low CD | -1 TPA-Rainbow board doesn’t guarantee useful activation-Stats don’t contend much with other bind clear options |
Ren | 4 | -FUA-Balanced-type-Excellent Bind Clear active + Delay-Unbindable-2 TEs | -7cs not super relevant-Active doesn’t make orbs-No soft Bind Clear awakening |
Pixel Cecil | 3.5 | -Amazing board change active-2 TEs + Team HP buff-Great HP | -1 TPA-No sub-Attribute-Pixel awakening goes unused-Poor RCV-Active better as inherit |
UEvo Pandora | 3.5 | -Active makes hearts and darks + enhances hearts-Okay stats-Bind clear awakening-Can take Dragon Killers-2 TEs | -Bindable-1 TPA |
Batman + Disruptor | 3.5 | -2-turn delay + bind clear active-Unbindable | -1 TPA-Poor ATK/RCV |
Halloween Nene | 3.5 | -Ideal active, makes darks + hearts + 2c boost-Unbindable-Block Resolve Killer-Decent stats | -0 TPAs-No bind clear awakening-Resolve Killer difficult to activate |
Barbara | 3 | -Decent stats, high ATK-Bicolor board change with darks + spike-Killers all good for Arenas | -1 TPA-Devil Killer with high ATK and fire sub-Attribute potentially rough against Parvati-No TEs-Spike likely won’t affect much of the team |
Halloween Verdandi | 3 | -Excellent active, makes darks + hearts-Great awakenings, especially unbindable and 2x 7c-Balanced-type-Good stats | -0 TPAs-Low ATK until 7c-No bind clear awakening |
OE Eschamali | 3 | -Active makes lots of dark orbs & clears hazards + long skyfall buff-Light sub-Attribute | -0 TPAs-Too many OEs-Active removes hearts- Tendency to flood board with darks |
D/D Lajoa | 3 | -FUA-Great HP/ATK-Bicolor board with hearts + bind clear and heal-Unbindable | -0 TPAs-Rows go unused-0 TEs-Low RCV |
Elizabeth | 3 | -Unbindable-Cloud Resist-3x L-Unlock-Att. Absorb void + Full bind and HP recovery | -0 TPAs-0 TEs-Ls require 5 orbs-No soft bind clear-CD very long |
Batman Tamazo | 2.5 | -Unbindable bind clear-2x Heart TPA for future buff-Active gives Heart skyfall buff + haste-Balanced-type | -0 TPAs-0 TEs-Mediocre stats-Active doesn’t do anything immediately |
Halloween Alraune | 2.5 | -Unbindable bind clear-2 TEs-Good RCV-Can take Dragon Killers-Active clears binds | -0 TPAs-Abysmal HP/ATK |
Lead Fenrir | 2.5 | -3 TEs-Decent stats-Low CD active, can override poison/jammer skyfall | -1 TPA-Active makes 3 jammers-God Killer may ruin damage control-No sub-Attribute |
Lead Zuoh | 2.5 | -Tricolor board change with darks-Natural Dragon Killer-Good HP/ATK | -1 TPA-0 TEs-Abysmal RCV-No sub-Attribute-Board change doesn’t include hearts |
Sub Zuoh | 2.5 | -Tricolor board change with darks-Natural Dragon Killer-Good HP | -1 TPA-0 RCV-Mediocre ATK-Board change doesn’t include hearts |
Pixel Sephiroth | 2.5 | -Double dark column active + combo boost-Good HP/ATK-Team HP boost | -0 TPAs-Natural Machine Killer almost unused in Arenas-Pixel awakening unused-No sub-Attribute-Poor RCV |
Awoken Lu Bu | 2.5 | -FUA-Unbindable-Strong spike active | -No RCV + low HP-0 TPAs-Long CD, and halves HP |
Awoken Lucifer | 2.5 | -3 TEs-Unbindable-Active makes darks + hearts on low CD | -1 TPA-Active halves HP-Stats are just okay |
Dark Male Hunter | 2.5 | -2 TEs-Co-op boost-Dragon Killer-Decent board change + button | -0 TPAs-CD is too long-Board doesn’t include hearts-Mediocre stats outside of co-op-No SBR |
Shishio | 2.5 | -Unbindable-3x L-Unlock-High ATK-Active makes rows including dark + spike | -0 TPAs-Ls require 5 orbs-Poor RCV-Red row from active isn’t too useful |
Awoken Vajrabhairava | 2.5 | -2x co-op boost-Active gives small spike + 6 orbs-3 SB | -1 TPA7c goes mostly unused |
Nobunaga | 2 | -Unbindable-Natural Devil Killer-Active makes darks + bind clear | -0 TPAs-Mediocre stats-Dark orbs created at random-No bind clear awakening |
UEvo Vajrabhairava | 2 | -Co-op boost, unbindable-Active gives 2x spike for 3 turns + haste-Light sub-Attribute | -1 TPA-Active CD way too long for too little enhance |
UEvo Lu Bu | 2 | -Unbindable bind clear-Good HP/ATK-Strong Devil-type enhance | -0 TPAs-0 TEs-0 RCV-Suicide active-Not all members of the team are Devils |
Dark Female Hunter | 2 | -Co-op boost, natural Dragon Killer awakenings-Mass true damage active + 5 dark orbs | -0 TPAs-0 TEs-Dark orbs created at random |
Leona | 2 | -Absorb void-Strong spike-Skill Charge-2 TEs | -0 TPAs-Too many Killers for damage control-CD is too long, and skill charge will likely go unused-Spike only lasts 1 turn |
Awoken Castor | 2 | -L-Unlock-Heart OEs-High ATK-Active makes darks | -0 TPAs-Ls require 5 orbs-HP/RCV stats not great-OEs can affect damage control |
Academy Loki | 2 | -Spike active for 3 turns + haste-Mech and God Killers for damage | -0 TPAs-Mech Killer not especially useful in A3-CD is too long |
Valphalk | 1.5 | -Huge stats-Unbindable-7c + Team RCV awakenings-Mass true damage + board change active | -1 TPA-0 TEs-Rainbow board change without hearts doesn’t guarantee activation |
Nenji | 1.5 | -Unbindable-Active clears hazards and binds + makes dark orbs-Okay stats-Balanced-type | -1 TPA-No bind clear awakening |
Awoken Akechi | 1.5 | -2 TEs-Active makes darks + hearts and enhances both | -0 TPAs-Stats are just okay |
Iori | 1.5 | -2 TEs-Unbindable-Skill Charge | -0 TPAs-Rainbow board change-CD is long |
Halloween Chiyome | 1 | -Natural Dragon Killer-Low CD active makes Darks-Balanced-type | -1 TPA-0 TEs-Mediocre stats |
Creuse | 1 | -Fixed damage can kill 1 Predra + decent spike for Physical-type | -1 TPA-No other relevant awakenings-0 RCV-Bad stats overall |
Hanzo | 0.5 | -3x glasses to block blinds-Low CD active makes darks-Natural Devil Killer | -1 TPA-Attacker Killer unusable in Arenas-Poor stats |
Alternative Subs with >2 TPAs
These options are not entirely viable in the Arenas, especially A2 and A3, but are able to shine in other dungeons where controlling damage is not a factor (especially Alt. Arena and Colosseum).
>2 TPAs | Rating(Out of 5) | Pros | Cons |
Lead Typhon | 5 | -3 TPAs-3 TEs-Bind clear awakening-Excellent board change with hearts + haste-Amazing ATK | -Bindable-No sub-Attribute-Board change may not produce enough D/H orbs in rare cases-Poor RCV |
Nicol Bolas | 5 | -5 TPAs-2 TEsHigh HP/ATK-Active is 100% shield + haste | -Active doesn’t make orbs, so dupes aren’t great on one team-Long CD |
Sub Satsuki | 4.5 | -4 TPAs-Natural Devil Killer-Good HP-Active clears hazards + makes darks & doesn’t affect hearts-Can take Machine Killers | -Basically 0 RCV-0 TEs |
Dark Athena | 4.5 | -4 TPAs-Long delay + OE active, short CD for what it does-Very high ATK-Unbindable-Nice Killer SA choices | -0 SBR-0 TEs-0 RCV |
School Orochi | 4 | -3 TPAs-Very high HP-Long delay active-2 TEs-Can take Machine Killers | -Low ATK-Long CD to inherit over |
Lead Satsuki | 4 | -3 TPAs-Active clears hazards + makes darks & doesn’t affect hearts-Good stats-Can take Machine Killers | -No sub-Attribute-Low-ish RCV |
Dark Kanna | 3.5 | -3 TPAs-Good stats-Can take Machine Killers | -Somewhat long CD active that doesn’t do much for Noctis teams on its own |
Hiei | 3.5 | -4 TPAS-2 TEs-High ATK-Active makes lots of darks + strong spike | -Low HP/RCV-Skill Charge goes unused-Active can sometimes flood board |
Sub Lumiel | 3 | -3 TPAs-Unbindable-Mass true damage + Board change with darks | -Board doesn’t guarantee activation in very rare cases-Mediocre stats-0 TEs |
Halloween Rozuel | 2.5 | -3 TPAs-Unbindable Bind Clear-Low CD active makes hearts | -Mediocre Stats-0 TEs |
Kakkab | 2 | -3 TPAs-Unbindable-Active makes column of darks + haste | -Poor stats-0 TEs |
Lucifer | 1 | -3 TPAs-Balanced-type-Low CD active makes hearts | -Suicide active-Mediocre stats-0 TEs-Autoheals largely unnecessary |
Farmable Alternative Subs
While the lower end of the farmable selection doesn’t offer a whole lot, the upper end has a few decently useful options to consider if you find yourself lacking more effective REM subs.
Farmables | Rating(Out of 5) | Pros | Cons |
Hinomitsuha | 4 | -2 TPAs-Great overall awakenings-Good stats except RCV-Very low CD active-Neither of her random skills is terrible, and both override time debuffs | -Almost no RCV-Base active is still random (50% chance at either) |
Grida | 3.5 | -2 TPAs-Good stats except RCV-Low CD active, makes darks + haste | -Basically no RCV-No TEs-Active removes lights |
Dark Agni | 3 | -2 TPAs-Okay stats-Very low CD active for inherit | -Autoheal and Green resist awakenings aren’t great-No TEs-Active doesn’t do much of anything |
Zaerog ∞ | 2.5 | -Good overall awakenings, including co-op boost-Okay stats-Low CD active with skyfall buff + haste | -1 TPA-Active doesn’t make any orbs |
Despharion | 2.5 | -Great stats-Good overall awakenings-Unbindable-Low CD active with skyfall buff n darks | -1 TPA-No sub-Attribute-Active makes 3 darks, and skyfall buff is only for 1 turn |
Eir | 2.5 | -High RCV-3 Heart OEs-Great bind clear active-Unbindable | -0 TPAs-0 TEs-Low HP ATK boost inconsistent-Active doesn’t make orbs-No soft bind clear |
Dark Fagan | 2 | -2 TPAs-Okay stats-Unbindable-Light sub-Attribute-Gravity active | -Color resists often go unused-Gravity not really necessary for Arenas-0 TEs |
Azathoth | 1.5 | -Huge stats, especially with co-op boost-Unbindable, 7c awakening-Board change + recovers binds | -0 TPAs-Rainbow board doesn’t guarantee useful activation |
Kuroganemaru | 1.5 | -3 TEs-Very low CD active-Limit Break-Team HP awakening-Okay stats | -0 TPAs-No SBR-Active doesn’t make orbs |
Machine Hera | 1 | -Huge stats-Unbindable-Big gravity active | -1 TPA-God Killer likely to throw off damage control-No TEs-Active CD is really long |
Hel | 1 | -2 TPAs-Okay stats, except RCV-Low CD active for inherit-Light sub-Attribute-Awakenings are okay | -Active makes poisons + removes hearts randomly -Poison skyfall-No TEs-Basically no RCV |
Gilles Legato | 1 | -2 TEs-Active makes darks + unlocks board-Limit Break | -0 TPAs-God Killer(s) may throw off damage control-Stats are just okay-Removes hearts |
Beelze | 0.5 | -2 TPAs-Decent ATK-Low CD active-Halfway unbindable | -Halfway bindable-No TEs-Active recovers 4649 HP and enhances darks-Poor HP/RCV |
Off-Color (Non-Dark) Alternative Subs
These options are worth consideration if you lack some of the better Dark subs, assuming that the goal is still to build a Dark-focused Noctis team.
Off-Color Subs Worth Considering | Rating (Out of 5) | Pros | Cons |
Glavenus | 4 | -Resolve Killer-Dark sub-Attribute-3 TEs-Huge stats | -0 TPAs-Active is not useful for Noctis-Red doesn’t synergize well with Noctis playstyle |
New Year Khepri | 4 | -Unbindable-2 combo boost active, very important for Colosseum without multiple Oichi inherits-3 TEs-2 Team HP awakenings-Decent stats-Light Attribute | -0 TPAs-No Dark Attribute-CD is long, especially when attempting to use multiple times in Colosseum-Can’t take Machine Killers |
Khepri | 3.5 | -Farmable-Unbindable bind clear-2 combo boost active, very important for Colosseum without multiple Oichi inherits-2 TEs-Decent stats | -0 TPAs-No Dark Attribute-CD is long, especially when attempting to use multiple times in Colosseum-Can’t take Machine Killers |
Revo Susano | 3.5 | -2 TPAs-Unbindable bind clear-Dark sub-Attribute-Good stats-Good shield active | -ATK not very high-Un-Awoken Susano shield is much better |
Cthugha | 3.5 | -2 TPAs-Great stats, especially with co-op boost-2 combo boost active, very important for Colosseum without multiple Oichi inherits-Can take Machine Killers | -No dark-Attribute-CD is long, especially when attempting to use multiple times in Colosseum-Red doesn’t synergize well with Noctis playstyle |
Revo Amaterasu | 3 | -2 TPAs-Unbindable bind clear-Light Attribute, Dark sub-Attribute-Great HP/RCV-Bind clear + heal active | -Low ATK-Light main-Attribute may be problematic for damage control in Arenas-Un-Awoken Amaterasu active is much better |
Revo Meimei | 2 | -2 TPAs + 7c-Dark sub-Attribute-Great HP/ATK-Great tricolor board change active + haste | -Weak RCV |
Christmas Kali | 2 | -Unbindable bind clear-Dark sub-Attribute-Good stats-2 TEs | -1 TPA-Rainbow board does not guarantee activation-Red doesn’t synergize well with Noctis playstyle |
Xiahou Dun | 1.5 | -2 TPAs + 7c-Dark sub-Attribute-Active unlocks board and makes darks without touching hearts-2 TEs | -Mediocre stats-Red doesn’t synergize well with Noctis playstyle |