So I don’t really play much anymore because i despise the concept of 3p but when this was released in JP i still kept up with new stuff so i still had some thoughts back then. Have moved up from being a rank 1002 pleb to a rank 1004 pleb since kenshin 2.0 yay.
While there are some who would roll over 30 packs chasing a certain 8* green card in this collab :thinking:, this collab remains a large trap and i would not advise rolling for usefulness in any situation, only for art if you want a specific card.
8*
The text on her leader skill is way too long. Trying to use her as a leader is just as annoying as trying to read the LS and figuring out what its doing. Haven’t been able to see much use for her, especially now that we have a “farmable” version of dkali. Note: If you want azathing, now is the best time to farm them. When yog comes out and expansion tamas are added to the 3p UDR, everyone farming expansion tamas will quit on aza.
Actually pretty good, esp for DAthena since the double SBR gives you a lot more freedom to team-build around, though you tend to get too heavy on delays if you use her. Another massive benefit is that 2 time extends means that the 5c DAth players may be able to become 6c DAth players. Unfortunately, the TPAs are likely to be wasted since from what I’ve seen in 3p random, half of the DAth playerbase is unable to match TPAs. Does not make up for the rest of the collab being trash.
I mean, she was necessary on my Uruka x Kaworu challenge mode Colosseum team… Aside from that it’s a buyable gravity so if you are short on those it’s not too bad. All in all, its pretty bad though.
7*
Not the best athena. Not even the best green athena. It’s a nice inherit though, 5 turns on a double enhancer is sometimes useful.
I still use her as a twitch picture but she hasn’t been good in 2.5 years,
Useful nuke for ranking dungeons. Would keep a couple of these. :thinking:
6*
Gravities are always good, having a red one to boost stats for red teams is even better. I would definitely keep a couple of these around. Also, having so much TE is great for a boosted player like myself and most people i see in 3p random rooms.
Acala feels very outdated in the current meta. Her face also looks kinda scary, which may cause you to miss some combos while you are playing her. The skill isnt bad but we have the MH skills coming up, as well as being able to roll a regular acala for inheriting.
I would always rather have an indra. Plus, regular susano isn’t really the rarest of cards, especially for older players.
Other cards:
Lol. First time Academy came around I was trolling and got a few people to roll for him. Still waiting for my commission from Gungho… You should all roll for 4 of him and hypermax them all.