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Soul Carta
Soul Carta is a special form of equipment present in Destiny Child. These cards are equipped with your Child to increase certain stats or bless them with certain abilities, like increasing their damage output or allowing them to evade certain debuffs.
There are many Soul Cards available, and some are specific to certain forms of gameplay, like PvE, raids, and more. Therefore, you should know the best options when building a team for PvP (Player versus Player) since your main goal is to improve your survivability in battle. Thus, it is best to understand what cards can be equipped to all units, certain units, or specific stat bonuses. Take into consideration that this is associated with PvP specifically.
Soul Cartas For All Units
Showtime – DEF/HP
A Soul Card that you can use to benefit everyone in your team is Showtime. This card is regarded as part of the top-tier list for PvP due to its effect and stats bonus.
This card can be enhanced to Prism Soul Carta and with a level cap of 50 plus 5, which provides 2792 Health Points and 1977 Defense Points.
However, the main reason that people equip this card is for its special effect. When equipped, it can increase your debuff evasion, which can ultimately determine a victory or loss in battle. If you can upgrade out your Showtime cards to Prism plus 5, you will increase your Child’s Debuff Evasion to 16%.
Stat Increase
The next category includes Soul Cards, whose main utility is based on enhancing your Childs’ overall stats. In general, you can use these cards to manipulate your Childs stats or increase the stats of a specific Child. Because of this, the following cards will benefit the main Attackers in your team as they should be the ones who receive the buffs.
Anniversary – ATK/HP/DEF
For example, you can equip the Aniversary Soul Card to Dana to increase her Attack stat. By doing this, you would ultimately raise Sang Ah’s or Neptune’s buffs for your team.
That said, the first Soul card that you can equip is the Aniversary card. When upgraded to Level 50 Prism plus 5, this card increases your Child’s max Attack by 1111 when playing in PvP. When maxed out, it has 2749 Health Points and 1954 Defense Points. For this reason, the Aniversary card should be your first option if the main goal of equipping a Soul Card is for a stat enhancement.
Power of a Smile/Demon-Hunter Demon – HP/ATK ATK/AGIL
If you cannot obtain the previous card, you can also use the following alternatives, the Power of a Smile Card or the Demon-Hunter Demon Card.
The Power of a Smile provides an increase in both HP and Attack, which its main use is the Attack buff. When maxed out to Level 50 Prism plus 5, you receive 2510 extra HP and 1765 extra Attack points.
Its special effect includes a Poison evasion, which can be quite useful in certain situations.
The Demon-Hunter Demon card provides a stat increase in Attack and Agility. When maxed out, you can increase your Attack stat by 1896 points and your Agility stat by 1484 points.
However, its special effect only works in Raids. When playing in Raids, you can increase your Critical Attack Damage.
Unit-Based
The Soul Cards in this category only benefit specific Childs of a specific Attribute.
Summer Festival Night – Bleed Damage
The first card is the Summer Festival Night, which increases Bleed damage. Therefore, you should only equip it with Bleed units, like Hestia or Jupiter. When maxed out, the Bleed Damage increases by 330 in PvP.
The other option is S.O.W., which benefits Dancing Blade Damage dealers. For this reason, it is primarily for units like Bathory. When maxed out, you can increase your Dancing Blade Damage by 270 in PvP.
In general, if you plan to build a team for PvP gameplay, you must collect Soul cards that will benefit everyone in your team, like Showtime. If this is not possible, then your next options are increasing your Attackers’ damage output or powering up certain units in your team for better coverage.